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Keyflower

Keyflower

Min number of participants 2
Age 12+ yrs.
Safety support by adult Not required
Min duration 1.5 h
Cost Medium
Environment Indoor / Outdoor

Bid meeples to claim village tiles in summer, autumn, and winter auctions, then use them as worker-placement actions — a beautifully interlocking auction and village-building game across four seasons.

The Essentials

Rules

  • The game is played over four rounds representing seasons: two spring/summer rounds, one autumn round, and one winter round.
  • Each round, village tiles are revealed and players take turns adding a worker (meeple) to a tile to start or raise a bid, or placing a skill token to boost their own bid.
  • In summer and autumn rounds, other players may add their own workers to bid higher; in winter, only the tile's owner may add workers, using them as actions instead of bids.
  • The highest bidder wins the tile and keeps it in their village, but all workers placed on a tile, including the loser's, become usable there.
  • Won tiles let you produce resources, gain workers, or unlock powerful actions used on later turns.
  • The game ends after the winter round, and players total points from their tiles, resources, and bonuses.

Tips

  • Balance spending workers on bids against saving them for later actions, since workers are a limited resource each round.
  • Watch what other players are collecting, since some tiles synergize strongly with specific strategies.
  • Prioritize tiles that generate more workers early, so you have more to bid and build with later.
  • Use skill tokens to win contested tiles without spending an extra worker.
  • Plan your winter round carefully, since it is your last chance to activate tiles for points.
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