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Through the Ages

Through the Ages

Min number of participants 2
Age 14+ yrs.
Safety support by adult Not required
Min duration 2 h
Cost Medium
Environment Indoor / Outdoor

Build a civilisation from antiquity to the modern era — balance population, food, resources, science, military, and wonders over four ages in this deep card-driven civilisation game.

The Essentials

Rules

  • Each player leads a civilization through history, building cities, mines, and farms to generate resources.
  • On your turn you spend action points to build, research technologies, or recruit leaders and wonders.
  • Military strength matters: armies let you fight wars, which can damage a rival's civilization if you win.
  • The game runs across several ages, with technologies and events getting more powerful as it progresses.
  • Culture points earned throughout the game determine the winner at the end of the final age.
  • Corruption reduces your resource output if your civilization grows faster than your government can manage, so balance expansion with stability.

Tips

  • Plan several turns ahead, since action points are limited and every choice trades off against another.
  • Don't neglect your government type early — upgrading it increases your action points and unlocks more options.
  • Keep an eye on rivals' military strength before starting a war, since losing one can set your civilization back badly.
  • Balance production, science, and culture rather than maxing out just one, since the final score rewards a well-rounded empire.
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